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Object-Oriented Programming · Module 8 of 10

SOLID principles

Design classes that are easy to change.

📖 Key ideas

  1. S: Single Responsibility – one reason to change.
  2. O: Open/Closed – open for extension, closed for modification.
  3. L: Liskov Substitution – subclasses must work where parents are expected.
  4. I: Interface Segregation – small, specific interfaces.
  5. D: Dependency Inversion – depend on abstractions, not concrete classes.
💡 Real-life example: SOLID is a set of house rules that keep a growing home organised.
SRPSingle Responsibility Principle
OCPOpen/Closed Principle
LSPLiskov Substitution Principle
DIPDependency Inversion Principle