โ† Game Development with Unity learning path
Game Development with Unity ยท Module 4 of 10

Player input and movement

Move characters with keyboard, touch and controllers.

๐Ÿ“– Key ideas

  1. Input System package handles keyboard, mouse, touch and gamepads.
  2. Move with transform or physics (Rigidbody velocity/forces).
  3. CharacterController for walking characters.
  4. Camera follow with Cinemachine.
  5. Touch controls and virtual joysticks for mobile.
๐Ÿ’ก Real-life example: Input is the steering wheel; movement code is the engine turning your commands into motion.
Input SystemUnity's modern input package
CharacterControllerComponent for character movement
CinemachineCamera control tool
Virtual joystickOn-screen mobile control