โ Game Development with Unity learning pathGame Development with Unity ยท Module 4 of 10
Player input and movement
Move characters with keyboard, touch and controllers.
๐ Key ideas
- Input System package handles keyboard, mouse, touch and gamepads.
- Move with transform or physics (Rigidbody velocity/forces).
- CharacterController for walking characters.
- Camera follow with Cinemachine.
- Touch controls and virtual joysticks for mobile.
๐ก Real-life example: Input is the steering wheel; movement code is the engine turning your commands into motion.
Input SystemUnity's modern input package
CharacterControllerComponent for character movement
CinemachineCamera control tool
Virtual joystickOn-screen mobile control