← Design Patterns learning path
Design Patterns · Module 1 of 10

Introduction to design patterns

Patterns are proven solutions to recurring design problems.

📖 Key ideas

  1. A design pattern is a reusable template for solving a common problem.
  2. The "Gang of Four" (GoF) book (1994) catalogued 23 patterns.
  3. Categories: creational, structural, behavioural.
  4. Patterns give teams a shared vocabulary.
  5. Use them when they fit, not everywhere.
💡 Real-life example: Design patterns are recipes: you don't invent biryani from scratch every time; you adapt a tested recipe.
Design patternReusable solution template
Gang of FourAuthors of the classic patterns book
CreationalPatterns about object creation
BehaviouralPatterns about object interaction