Key terms and common mistakes
The words you will hear in UI/UX Design work and the mistakes that most often cost interns approvals.
Key terms
| Term | Meaning |
|---|---|
| UX | User experience |
| Persona | Fictional profile of a user type |
| Information architecture | Organisation of content |
| User flow | Steps to complete a task |
| Visual hierarchy | Order of visual importance |
| Frame | Container representing a screen |
| Prototype | Interactive simulation |
| Usability test | Observing users doing tasks |
Common mistakes to avoid
- Designing screens before understanding the users and their task.
- Using text colours with too little contrast to read.
- Making every button look equally important.
- Skipping usability tests with real people.
Want to go deeper? The free UI/UX Design learning path has short modules, games and a certificate for each module.