What a AR & VR Development intern does

The AR & VR Development role, what you build at each level and what you need before you start.

Build augmented and virtual reality apps: Unity and C#, AR Foundation plane and image tracking, XR Interaction Toolkit, WebXR with three.js or A-Frame, comfort design, performance and publishing.

What you build, level by level

  • Level 1: Foundations: AR, VR and MR, Install Unity, Unity basics and more.
  • Level 2: Building real features: Image tracking, WebXR, VR interaction and more.
  • Level 3: Professional work and capstone: Shared AR, Hand or face tracking, Virtual tour and more.

Where this work is used

Training Trains, W3AppDevelopers and DomainHostly use these skills in real projects: Mobile Application Development. Interns who pass the readiness check can take paid-company work from the Company Work board in the portal.

Before you start

Basic programming helps. An ARCore-supported Android phone is enough; a VR headset is optional thanks to the XR Device Simulator.

Tools and first-week setup โ†’