Flutter Device Preview

Approximate how your app looks and performs on another device.

Mobile App DevelopmentJavaScriptMIT

Abstract

Flutter Device Preview is an open-source Mobile App Development project. Approximate how your app looks and performs on another device. Simulate any device — screen, safe areas, locale, accessibility — with full framework fidelity. It is built using JavaScript, Flutter. The complete source code is publicly available on GitHub under the MIT License, making it a useful reference for students building a Mobile App Development mini project or final-year project.

1. Introduction

Simulate any device — screen, safe areas, locale, accessibility — with full framework fidelity.

Screen size, pixel ratio, safe areas, orientation, folds, the software keyboard, locales, brightness, text scale, accessibility settings and target platform all change with it, and your app reads them through the same MediaQuery it always used. So the problems that normally surface in front of a customer — a clipped headline, a button under the home indicator, an overflow at 200% text — surface in front of you instead.

Control it from Flutter DevTools, from Dart, or from your tests.

2. Objective

Approximate how your app looks and performs on another device.

This project demonstrates how JavaScript, Flutter can be applied to a real-world Mobile App Development problem.

4. Technology Stack

JavaScriptFlutter

5. System Requirements

General requirements for this technology stack — check the README for exact versions.

  • Node.js (LTS) and npm
  • A modern web browser
  • VS Code or any code editor
  • Git (to clone the repository)

6. Installation & Setup

git clone https://github.com/aloisdeniel/flutter_device_preview.git
cd flutter_device_preview
dependencies:
  device_preview: <latest version>
void main() {
  DevicePreview.enable();
  runApp(const MyApp()); // runs as usual — now simulatable
}
import 'package:device_preview/presets.dart';

final c = DevicePreview.controller;
await c.applyPreset(DevicePresets.iPhone16Pro);
await c.setOrientation(Orientation.landscape);
await c.update((s) => s.copyWith(textScaleFactor: 2.0, platformBrightness: Brightness.dark));
await c.reset();

Full setup instructions are in the project README.

7. Future Enhancements

Suggested extensions you can add to make this your own project.

  • Add push notifications with Firebase Cloud Messaging
  • Add offline support with local caching
  • Publish an internal test build on the Play Store

8. Viva / Review Questions

Common questions examiners ask for projects in this domain.

  1. Which framework is used and why (native vs cross-platform)?
  2. How is app state managed across screens?
  3. Where is the data stored — locally, Firebase or a REST backend?
  4. How are permissions (camera, location, storage) handled?
  5. How would you publish this app to the Play Store / App Store?

9. Source Code & License

This project is developed by aloisdeniel and published on GitHub under the MIT License. Please follow the license terms and credit the original author when you use or modify this code.

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